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Blocking a team change in TF2
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x6herbius
Senior Member
Join Date: May 2011
Location: West Sussex, UK
04-16-2012 , 16:38 Re: Blocking a team change in TF2
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I've just tried the "jointeam" hook and while that does register as a command this time, using GetClientTeam from the command listener always returns the player's team as invalid, meaning I have no way of telling what team-restricting conditions I should be applying to them. The teams_change event happens after the command listener, so I can't get the team from there either. The RespawnPlayer method did nothing.
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