1.4 (20-Jan-2020) - Added cvar "l4d2_charger_jumps" to limit number of jumps per charge. Requested by "Ethan Max". - Optimized cvars for faster CPU processing. 1.3 (17-Jan-2020) - Fixed "l4d2_charger_punch" not working unless "l4d2_charger_pickup" was enabled. Thanks to "Ethan Max" for reporting. 1.2 (01-Nov-2019) - Big thanks to "paul92" for lots of help testing. - Added cvar "l4d2_charger_damage" to deal damage when hitting or grabbing a survivor. - Changed cvar "l4d2_charger_finish" by adding "4" to allow carrying after charging. - Fixed cvar "l4d2_charger_repeat" not working. Pummel is moved to Scope/Zoom button (MMB/M3) when on. - Fixed punching while charging not working without the "Charger Steering" plugin. - Players will be able to steer very slightly for 1 frame when punching while charging. - This is the only method I know to enable punching while charging. Other attempts failed.