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yzybb
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Join Date: Jul 2020
Old 09-19-2020 , 02:01   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.11) [05-Jul-2021]
Reply With Quote #17

Quote:
Originally Posted by yzybb View Post
In addition, when you are in the final safe house, keep repeating the opening and closing actions, the door will be abnormal and the timer will be invalid
This is bug,if players Fast Uninterrupted opening and closing the last saferoom door,The door animation opening and closing will be abnormal, and the set time_close and time_open will be temporarily invalid.

Sometimes the door does not fall down after opening the door(Example:C13M2 safedoor),The door seems to be stuck. Can you fix it fall normally every time?

Quote:
Originally Posted by Silvers View Post
Done:
Code:
1.3 (18-Sep-2020)
    - Changed cvar "l4d_safe_spam_open" adding option "2" to make the door fall. Thanks to "yzybb" for requesting.


Don't know what you mean by this.
Thank you, Silvers,the plugin is more perfect,But there seems to be some minor flaws.

Last edited by DarkDeviL; 08-01-2021 at 06:22. Reason: Merge multi-posts into one
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