Quote:
Originally Posted by Darkimmortal
That would suggest that, for some reason, the code that runs when M1 is held is always running, resulting in choppy, server-side movement.
Also your DukeHacks is out of date (0.1.9 instead of 0.2.0) - that might be the cause.
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Yep, I updated dukehacks and now works as it should. Thanks.
Quote:
Originally Posted by Darkimmortal
Seems the forum jumbled up all the code :/ (functions put inside other functions, comments taking out hundreds of lines etc.)
Anyway, it's zipped now and I can confirm it compiles correctly.
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Thanks, I thought I was going crazy looking over the code. Glad to know I wasn't
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