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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 02-26-2015 , 21:17   Re: [Neotokyo] Reporting serious Memory Leak to the SM team!
Reply With Quote #4

I'll take a look when time permits (will need to grab a copy of the game binaries and poke around, but it might be a month or more away), but it is very likely the game doing something really buggy. The best end result might be a NT-specific rewrite of basecomms that does what you need (and only that), which might at least mitigate it a bit.
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