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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 02-26-2015 , 06:08   Re: [Neotokyo] Reporting serious Memory Leak to the SM team!
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This all sounds like related problems with the game's handling of the voice flags, can you just remove basecomm (and anything else that manipulates voice flags) and see if this still happens? basecomm's hooks break for you when reloaded, which is the cause of your other bug, so it wouldn't be doing any more flag changes, which would explain the memory leak "fix".
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Last edited by asherkin; 02-26-2015 at 06:09.
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