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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 05-18-2019 , 00:12   Re: Unofficial Freak Fortress | 1.18.0
Reply With Quote #36

I was talking with Shadow about this tonight also, and I think all 3 of us agree the updater should just be scrapped for now. Included in our chat tonight was errors in ff2_dynamic_defaults.ff2 which seem to be the biggest FF2 issue Im seeing ( I know this has nothing to do with the FF2 plugin itself, I mean issues in the Freak Fortress world of boss abilities )
Shadow was aware of these errors:
Code:
 L 05/16/2019 - 23:35:23: Info (map "vsh_2fortdesk_v8") (file "errors_20190516.log")
L 05/16/2019 - 23:35:23: [SM] Exception reported: Entity 2 (2) is invalid
L 05/16/2019 - 23:35:23: [SM] Blaming: freaks/ff2_dynamic_defaults.ff2
L 05/16/2019 - 23:35:23: [SM] Call stack trace:
L 05/16/2019 - 23:35:23: [SM]   [0] GetEntProp
L 05/16/2019 - 23:35:23: [SM]   [1] Line 558, C:\hlserver\tf2\tf\addons\sourcemod\scripting\include\entity_prop_stocks.inc::GetClientButtons
L 05/16/2019 - 23:35:23: [SM]   [2] Line 629, freaks\ff2_dynamic_defaults.sp::Event_RoundStart
L 05/16/2019 - 23:48:02: Error log file session closed.
Again I know this is from Sarysa's abilities plugin ff2_dynamic_defaults. I saw it is a big FF2 world related bug due to over 100 boss config files are using this sub plugin and is the biggest error in FF2 I see.
Again, just exploring other's insight on this. Not sure if Shadow will have time to peek at this nor do I know if ff2_dynamic_defaults.ff is even supported by Sarysa anymore.. guess I'm just tossing it out there to see if you had any insight on this also. I'm not meaning to sound like I think there is any responsibility, just seeing if you had any thoughts on this majorly used sub plugin … fishing for thoughts

++edited++ also, FYI version 1.18 seems to be running very well on Linux

Last edited by BBG_Theory; 05-18-2019 at 00:22. Reason: additional feedback
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