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Morning
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Join Date: May 2021
Old 03-18-2023 , 14:51   [ANY]How can I use userid to store and retreive a variable?
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I want to store a variable for a player, but I want to access it across map changes. At the moment I am using client as an array index, but it can change.

From my understanding, a player userid will be unique for the lifetime of the game server, so it seems like I need to somehow use that. Would this involve storing userid first in an array, and then using that to get a new client number after a map change? Does anyone have any working code of this so I can see how it's done?

Last edited by Morning; 03-21-2023 at 05:43.
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