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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 04-03-2021 , 17:22   Re: [L4D1 & L4D2] Spot Marker [v1.0.1 | 03-April-2021]
Reply With Quote #9

Shao, I wasn't able to reproduce your issue at my end, I even searched in the forum and haven't found any similar case (found only this post here), maybe some plugin is messing with your OnPlayerRunCmd.

Btw, I added a client index check now on OnPlayerRunCmdPost.

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moschinovac,

Related to the sprite being visible through walls, try to do the following steps (added as a Note to the main thread).
  • The default plugin sprite is visible through walls, this is because of an attribute on the original .vmt file ($ignorez 1).

    If this bothers you, try setting the following cvar to one of these materials:
    PHP Code:
    l4d_spot_marker_sprite_model "materials/vgui/hud/icon_locator_generic.vmt" 
    PHP Code:
    //can't recolor, default color: white
    l4d_spot_marker_sprite_model "materials/vgui/resource/downarrow.vmt" 
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Last edited by Marttt; 04-09-2021 at 12:12.
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