Thread: [TF2] MatchMod
View Single Post
Hawkeye-
Senior Member
Join Date: Jan 2009
Old 09-24-2009 , 15:33   Re: [TF2] MatchMod
Reply With Quote #20

The ReadyUp code is the next thing and will be included in the next release. I am doing a few things a bit differently then his code so it should be a bit more seamless when running a match.

What the "plan" is for readyup, is something like this:
  • A CVAR to either have ready up or the existing F4 version.
  • If ReadyUp is enabled, block the F4 option from doing anything until teams have readied up proper.
  • Define minimum team size to ready up and standard size via CVAR
  • Commands !ready, !notready, !unready, !start in chat
I am hoping this weekend, but we'll see how it goes. Formally, "When it's done!" would be the appropriate answer.

Also, the next release (1.0.0) will also include the autoupdate feature off the google code project. This should make updating things a LOT easier for those that want this feature. As of 0.9.7 it is in there, but waiting for readyup before the next release.
Hawkeye- is offline