Thread
:
One-Shot Multikill Detection
View Single Post
Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
01-09-2017 , 22:22 Re: One-Shot Multikill Detection
#
41
It appears you did away with the ability for SendMessage() to send to individual players but you left in the ability to do so only for HUD? If this was unintentional, change 'index' to '0' in ShowSyncHUDMsg() and remove 'index' from your function heading. You then need to remove the '0,' from each place you call SendMessage().
You are still using format().. always use formatex().
__________________
Plugins
|
CSStats Editor
|
nVault Editor
Bugsy
View Public Profile
Send a private message to Bugsy
Find More Posts by Bugsy