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TF2_RemovePlayerDisguise removed?
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bl4nk
SourceMod Developer
Join Date: Jul 2007
06-28-2009 , 22:58 Re: TF2_RemovePlayerDisguise removed?
#
5
You * out portions where the signature can change. It's a bit hard to describe, but that's mostly when it's a function being called (ie call sub_100ADA80). You would add the first opcode byte and star out the rest on that line.
The signature you posted is fine because it's not too long to reach that call where you would have to * out some byes.
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