Quote:
Originally Posted by EFFx
I'm still without understand what's the problem with CurWeapon. The rest are done.
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If you look at how game works you will see it changes models during Deploy, so this is the right moment to set them. By using CurWeapon you update the models way more times than it's actually needed and in moments where you should not be updating them.
That's like saying using preThink to detect IN_ATTACK is fine instead of using PrimaryAttack.
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