Quote:
Originally Posted by Tonblader
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It is not the same, [L4D2] Scripted HUD uses vscripts, what I am looking for is a panel as shown in the
image.
I still don't know what function Jump Rock plays. Maybe it's the tank's Haymaker but I'm not sure, it would be nice to change "Jump Rock" to "Speed" to show the tank's speed.
Something like this for example:
Server #1 :: Tank HUD
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Punches: 0 | Rocks: 0 | Props: 0
⠀⠀⠀⠀⠀Total Damage: 0
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Control: Player (1st)
Health: 6000 / 100%
Speed: 0
Frust: 100%
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