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Aggamemnon
SourceMod Donor
Join Date: Dec 2011
Location: Australia
Old 02-15-2012 , 08:57   Re: [TF2] VS Saxton Hale Mode
#2731

Thanks very much loranger and FlaminSarge.

I have now added the map names into the saxton_hale_maps.cfg. Thanks very much for that piece of advice loranger.

Thank you too FlaminSarge. I had actually thought of that myself, but didn't want to "break" anything. My Clan members love the VS Saxton Hale Mod and I am running Sir Lamers Jukebox to play our own music in the server. It's just that whenever we get right into having fun jiveing to a great tune, the Saxton Hale Music starts.

My temp solution is just to bind a key to hale_stop_music at least this is less time consuming. I just thought that there may be a cvar that would disable it. I only wish to do this on one of the VS Saxton Hale Servers we are running, the other one will be OK!

I had just assumed that with the hale_stop_music included as an option for an Admin to use, that there would be a way to just disable it completely?

Thank you for the advice though. I may just remove the sound files, if that will solve the problem without causing an error?

Best Regards and Thank You again.
Aggamemnon
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