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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-25-2011 , 13:58   Re: TF2Items - Items with custom attributes.
#1005

Quote:
Originally Posted by Snaggle View Post
Sure, here is a snippet.

I also tried moving the wildcard to different places, but this is the config I was using that worked before the update.
Oh god this was an epic bug, silly code made assumptions about type sizes, don't even go there.

FlaminSarge has been bugging me about releasing this update for a while, so just rolled in the fix for wildcards and here you go.

Changes:
  • FORCE_GENERATION flag replaces the implicit force param, makes more weapons work, as long as you set it at the correct time.
  • Fixed bug with item wildcards.
  • Increased bounds on quality to include Strange.
  • Removed upper bound on level.
  • Removed localization debug spew.
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