Quote:
Originally Posted by KiLLeR.
Code:
set_pev(ent, pev_origin, Float:{0.0,0.0,0.0})
This will stack blocks in same position, also let's guess that coords are inside zombie base?!
I'm not familiar with Base Builder by Tirant, but the best solution seems to be setting block origin to the origin before the block being moved.
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It seems you have no idea about brush entities... Search before you talk, it will return the block to its spawn position
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