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Member
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01-24-2019
, 22:45
Re: [CSGO] Map Change Client Crash Fixer (v1.0.6 , 2018/09/11)
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#84
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Quote:
Originally Posted by Indarello
I found that -0.3 better then -0.1 (with 0.1 there rare case when server reject connection)
https://forums.alliedmods.net/showpo...8&postcount=81
Code:
public Action OnLogAction(Handle source, Identity ident,int client,int target, const char[] message)
{
if( StrContains( message , "changed map to" ) != -1)
{
CreateTimer( 2.7 , Timer_RetryPlayers , _ , TIMER_FLAG_NO_MAPCHANGE );
}
else if( StrContains( message , "change map in 4.0" ) != -1)
{
CreateTimer( 3.7 , Timer_RetryPlayers , _ , TIMER_FLAG_NO_MAPCHANGE );
}
else if( StrContains( message , "change map in 2.0" ) != -1)
{
CreateTimer( 1.7 , Timer_RetryPlayers , _ , TIMER_FLAG_NO_MAPCHANGE );
}
}
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.smx file pls
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