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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-14-2011 , 13:54   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #12

Quote:
Originally Posted by Mecha the Slag View Post
Connect doesn't seem to work with the recent update. CBaseServer has also been updated, so I was wondering if this is now obsolete? I kinda prefer Connect to CBaseServer so I hope not D:
Just another small gamedata change, grab it from: http://hg.limetech.org/projects/conn...nect.games.txt

Sorry I didn't get to it last night, had a lot to fix and it was already very late.
Also, the bug you reported to me on Steam should be fine after yesterday's update, Valve fixed the issue.
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