One Eyed Jacks and I did some interactive debugging and ultimately found that the because Opposing Forces doesn't have an mp_chattime cvar, it was using a default value of 10 seconds which was allowing the server to change the map normally before nextmap could change the map according to the amx_nextmap cvar. This value of 10 seconds was implemented in
I've created an
issue and a
pull request to fix this.
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