Thread: Quake Sounds
View Single Post
Author Message
dalto
Veteran Member
Join Date: Jul 2007
Old 07-28-2007 , 19:55   Quake Sounds
Reply With Quote #1

Quake Sounds

Current Version: 1.8

Description:
This plugin plays Quake sounds. It currently has two separate sound sets, a normal set and female set. The sounds which are played and the events which trigger sounds can be configured. It allows users to have individual sound settings and saves these settings across sessions. It also displays localized text messages for each event. You can add or remove sound sets from the additional sound sets. This plugin currently supports Counter Strike:Source, Day of Defeat:Source and Half Life 2: Deathmatch.

Planned Features:
  • Add more event sounds as requested
CVar's:
sm_quakesounds_version: The version number
sm_quakesounds_enable: Enables the plugin
sm_quakesounds_announce: Enables the plugin announcement
sm_quakesounds_text: The default text setting for new users
sm_quakesounds_sound: The default sound setting for new users
For full descriptions check the cfg/sm_quakesounds.cfg file

Changelog:
1.8: Fixed array out of bounds, autoloaded cfg, added volume control
1.7: Added join server sound and menu exit choice
1.6: Added event sounds framework, changed sm_quakesounds_enable behavior, added german translation from -<[PAGC]>- Isias
1.5: Added support for late loading and more translatable strings
1.4.3: Added support for HL2: Deathmatch
1.4.1: Changed the way disabled sounds were handled
1.4: Added flexible kill settings and the ability to add/remove sound sets
1.3.1: Fixed bugs in sound and text preferences, array out of bounds error
1.3: Added more sound settings and moved them to the config file
1.2: Bug fixes around setting and saving text display preferences
1.1: Allowed the attacker and victim name to be used in the text
1.0: Added localized text messages and more configurability
0.96: Improved DOD:S support, fixed the announce cvar.
0.95: Added support Day of Defeat:Source, better error handling
0.9: Added progressive sounds and switched to emitsound
0.8: Added cvar to control announcements and updated menu
0.7: Added teamkill, cvar control and more
0.6: Made user settings persistant
0.5: Added configuration file for sounds locations
0.4: Initial Release

Languages:

English
German, courtesyt of -<[PAGC]>- Isias, XG1|AleX
French, courtesy of HO!NO!
All others are still needed

Installation:

Copy all the files to your mod directory(cstrike, dods, hl2mp).
Attached Files
File Type: zip quake sounds1.8.zip (1.68 MB, 159833 views)
File Type: sp Get Plugin or Get Source (quakesounds.sp - 46153 views - 22.8 KB)

Last edited by berni; 09-11-2009 at 14:31. Reason: Removed cvar
dalto is offline