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Gazyi
Junior Member
Join Date: Apr 2016
Old 04-21-2019 , 06:42   Re: [CS:GO] Custom Radio Sounds [1.1.0 / 2019-04-18]
Reply With Quote #6

Thanks for update. I also tested with bots.
Now bomb planting response works but grenade responses still don't (buffer and sample vars are empty in debug message).

Any ideas why models with only numbers in name fail to be added into g_model array?

For example:
Code:
"Radio"
{
	// 707
	"models/player/custom_player/kuristaja/cso2/707/707.mdl"
	{
		"affirmative"					"custom_radio/css/affirmative.mp3"
		"agree"							"custom_radio/css/alright2.mp3"
		"blinded"						"custom_radio/css/im_blind.mp3"
		"bombexploding"					"custom_radio/css/uh_oh.mp3"
		"bombsiteclear"					"custom_radio/css/bombsite_under_control.mp3"
		"bombtickingdown" 				"custom_radio/css/well_cover_you_while_you_defuse.mp3"
		"clear"							"custom_radio/css/clear.mp3"
		"clearedarea"					"custom_radio/css/area_secure.mp3"
		"coveringfriend"				"custom_radio/css/i_got_your_back2.mp3"	
		"coverme"						"custom_radio/css/cover_me.mp3"
		"death"							"custom_radio/css/pain5.mp3"
		"defendingbombsitea"			"custom_radio/css/guarding_a.mp3"
		"defendingbombsiteb"			"custom_radio/css/guarding_b.mp3"
		"disagree"						"custom_radio/css/naa.mp3"
		//"decoy"						"custom_radio/css/t_decoy02.mp3"
		//"grenade"						"custom_radio/css/t_grenade04.mp3"
		"endclean"						"custom_radio/css/nice_work_team.mp3"
		"endsolid"						"custom_radio/css/well_done.mp3"
		"enemydown"						"custom_radio/css/enemy_down2.mp3"
		"enemyspotted"					"custom_radio/css/a_bunch_of_them.mp3"
		//"fallback"					"custom_radio/css/radiobotfallback01.mp3"
		//"flashbang"					"custom_radio/css/t_flashbang01.mp3"
		"followingfriend"				"custom_radio/css/im_with_you.mp3"
		//"followme"					"custom_radio/css/radio_followme03.mp3"
		"friendlyfire" 					"custom_radio/css/im_on_your_side.mp3"
		//"goingtodefendbombsite"		"custom_radio/css/goingtodefendbombsite03.mp3"
		"goingtoguardhostageescapezone"	"custom_radio/css/im_going_to_keep_an_eye_on_the_rescue.mp3"
		"goingtoplantbomb"				"custom_radio/css/im_gonna_go_plant_the_bomb.mp3"
		"goingtoplantbomba"				"custom_radio/css/im_gonna_plant_the_bomb_at_a.mp3"
		"goingtoplantbombb"				"custom_radio/css/im_gonna_plant_the_bomb_at_b.mp3"
		//"grenade"						"custom_radio/css/t_grenade02.mp3"
		"heardnoise"					"custom_radio/css/i_hear_something.mp3"
		"help"							"custom_radio/css/help.mp3"
		"hold"							"custom_radio/css/lets_hold_up_here_for_a_minute.mp3"
		"incombat"						"custom_radio/css/in_combat2.mp3"
		//"inposition"					"custom_radio/css/inposition01.mp3"
		"killedfriend"					"custom_radio/css/what_have_you_done.mp3"
		//"lastmanstanding"				"custom_radio/css/lastmanstanding04.mp3"
		//"letsgo"						"custom_radio/css/radio_letsgo01.mp3"
		//"locknload"					"custom_radio/css/radio_locknload07.mp3"
		"lostenemy"						"custom_radio/css/i_lost_him.mp3"
		//"molotov"						"custom_radio/css/t_molotov01.mp3"
		//"needbackup"					"custom_radio/css/radio_needbackup03.mp3"
		"negative"						"custom_radio/css/negative2.mp3"
		"negativeno"					"custom_radio/css/nnno_sir.mp3"
		"niceshot"						"custom_radio/css/nice_shot2.mp3"	
		//"onarollbrag"					"custom_radio/css/onarollbrag12.mp3"
		"oneenemyleft"					"custom_radio/css/one_guy_left.mp3"
		//"onmyway"						"custom_radio/css/onmyway02.mp3"
		//"peptalk"						"custom_radio/css/peptalk03.mp3"
		"pinneddown"					"custom_radio/css/im_pinned_down.mp3"
		"plantingbomb"					"custom_radio/css/planting.mp3"
		//"regroup"						"custom_radio/css/radiobotregroup03.mp3"
		"reportingin"					"custom_radio/css/reporting_in.mp3"
		"requestreport"					"custom_radio/css/report_in_team.mp3"
		"scaredemote"					"custom_radio/css/yikes.mp3"
		//"smoke"						"custom_radio/css/t_smoke03.mp3"
		"sniperkilled"					"custom_radio/css/sniper_down.mp3"
		"sniperwarning"					"custom_radio/css/sniper2.mp3"
		"spottedloosebomb"				"custom_radio/css/bombs_on_the_ground_here.mp3"
		"takingfire"					"custom_radio/css/taking_fire_need_assistance2.mp3"
		//"thanks"						"custom_radio/css/thanks04.mp3"	
		"threeenemiesleft"				"custom_radio/css/three_left.mp3"
		"twoenemiesleft"				"custom_radio/css/two_enemies_left.mp3"
		"waitinghere"					"custom_radio/css/im_waiting_here.mp3"
	}
}
Debug message:
Code:
text buf: negative, sample: negative, mid -1, rid 47, model - models/player/custom_player/kuristaja/cso2/707/707.mdl

Last edited by Gazyi; 04-21-2019 at 07:00.
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