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KoMiKoZa
Senior Member
Join Date: Dec 2017
Location: Thy old times.
Old 12-21-2018 , 14:03   Re: [L4D/L4D2] Pistol Reloading
Reply With Quote #29

Quote:
Originally Posted by MasterMind420 View Post
Already implemented in the next version...granted i have the time i'll try and push the update in the next week or two.
Sweet! Will be waiting for that.

I'd also like to add to this:
Quote:
Originally Posted by MasterMind420 View Post
Here is a temporary release, I have incorporated pistol reloading into my unreleased plugin Gun Manager which replaces Gun Control and adds a few new features...I will be releasing it when I have the time to polish the code and test it more. If there are any issues let me know.
If you plan to replace Gun Control, I think it's absolutely necessary to separate semi-automatic (hunting rifle/military sniper) and bolt-action (awp/scout) rifles if you haven't already.

On my server AWP is an uberweapon, Scout takes the "second best" award. It makes no sense to have a general ammo count for all of the 4 snipers.

As a side idea, ammo randomization would also be a great addition.

Last edited by KoMiKoZa; 12-28-2018 at 08:13.
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