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Arcy
Senior Member
Join Date: Feb 2010
Location: Wroclaw, Poland
Old 10-23-2010 , 04:16   Re: CS:S Team Balance
Reply With Quote #440

wtf is this...

Code:
// This file was auto-generated by SourceMod (v1.3.4)
// ConVars for plugin "teambalance.smx"


// The admin flags that admins who should have immunity must have one of
// -
// Default: ""
sm_team_balance_admin_flags ""

// 0 to disable immunity.  WARNING: Enabling immunity SEVERELY limits the balancing algorithm
// -
// Default: "0"
sm_team_balance_admin_immunity "0"

// Announcement preferences
// -
// Default: "15"
sm_team_balance_announce "15"

// A flag to say whether the team commands will be enabled
// -
// Default: "0"
sm_team_balance_commands "0"

// The number of consecutive wins required to declare the teams unbalanced
// -
// Default: "4"
sm_team_balance_consecutive_wins "4"

// If 1 this plugin fully manages who can join each team
// -
// Default: "0"
sm_team_balance_control_joins "0"

// The database configuration to use.  Empty for a local SQLite db
// -
// Default: ""
sm_team_balance_database ""

// The default kdr used until a real kdr is established
// -
// Default: "1.0"
sm_team_balance_def_kdr "1.0"

// Enables the Team Balance plugin, when disabled the plugin will still collect stats
// -
// Default: "1"
sm_team_balance_enable "1"

// The increment for which additional players are balanced
// -
// Default: "5"
sm_team_balance_increment "5"

// Set to 0 if admins should not be immune to join control
// -
// Default: "0"
sm_team_balance_join_immunity "0"

// Set to 1 if you want to force each player to stay in the teams assigned
// -
// Default: "0"
sm_team_balance_lock_teams "0"

// The number of minutes after disconnect before the team lock expires after disconnect
// -
// Default: "15"
sm_team_balance_lock_time "15"

// A flag to say if the team size should be maintained
// -
// Default: "1"
sm_team_balance_maintain_size "1"

// This is the number of rounds to skip between balancing
// -
// Default: "1"
sm_team_balance_min_balance_frequency "3"

// The minimum number of kills + deaths in order to be given a real kdr
// -
// Default: "10"
sm_team_balance_min_kd "10"

// The minimum number of rounds before the team balancer starts
// -
// Default: "2"
sm_team_balance_min_rounds "2"

// The number of rounds to delay team balancing when a new player joins the losing team
// -
// Default: "0"
sm_team_balance_new_join_rounds "0"

// The number of hours to save stats for
// -
// Default: "672"
sm_team_balance_save_time "672"

// The maximimum number of players on a team for which a single player is balanced
// -
// Default: "6"
sm_team_balance_single_max "6"

// Set to 1 if you don't want players who have already joined a team to be able to switch to spectator
// -
// Default: "0"
sm_team_balance_stop_spec "0"

// Team Balance Version
// -
// Default: "2.2.4"
sm_team_balance_version "2.2.4"

// The win loss ratio required to declare the teams unbalanced
// -
// Default: "0.55"
sm_team_balance_wlr "0.55"
btw You should try downloadin the newer version, which is 2.2.4

Last edited by Arcy; 10-23-2010 at 04:50.
Arcy is offline