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Metamod: Source
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Freecode
Never Fall Asleep
Join Date: Jan 2004
05-06-2005 , 15:29 Metamod: Source
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Originally Posted by
BAILOPAN
Many people have wondered where SourceMod has been the past few months. Well, that reason is finally revealed: We've been working on another project! In a secret, underground laboratory, the SourceMod project was split into SourceMod and Metamod: Source.
The consensus has been that developers are unhappy with the Server Plugin interface from Valve, and we believe this is the solution. Metamod: Source gives a very powerful and flexible interface to the Half-Life 2 engine. It also solves the problem of multiple plugins trying to "hack" the same areas in memory.
Today, we've released the very first release candidate of Metamod: Source. To get binaries, find more information about developing, plugin creation, tutorials, sample plugins, etc., visit the website at:
http://www.sourcemm.net/
The SourceMM/Metamod:Source project is lead by PM OnoTo. Thanks for all his hard work toward the SourceHook library! PM has some more thoughts on the devlog:
http://www.sourcemod.net/devlog/
Were one step closer
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