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Visual77
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Join Date: Jan 2009
Old 01-11-2018 , 11:16   Re: [L4D2] sv_steamgroup fixer
Reply With Quote #14

Quote:
Originally Posted by peptobismal View Post
I put this on my secondary server to try it out, but haven't really had a chance to thoroughly say yes or no if the problem is fixed permanently; however, I can say for the past two hours and after a few map changes it seems to have stuck. Thank you, don't know if this is more or less efficient or the same as reloading the posted plugin.

But it does seem like a simpler way to get the same results at the same spot as the server.cfg without reloading a plugin every time.
This should be even more efficient than reloading the plugin. Only because the original plugin has a clear flaw inside the FixSteamGroupId() callback.

The altered version simply sets the internal value after each map change. If that action is enough to get the MOTD group working, then I believe it would work permanently.

Last edited by Visual77; 01-11-2018 at 11:17.
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