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[ESF] Show Damage v1.1
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
11-02-2010 , 10:22 Re: [ESF] Show Damage v1.0
#
6
Approval requirements :
- !is_user_alive(victim) is useless, you can remove it.
- Remove public label on ShowDmg().
As suggestions :
- Final damage may not the damage passed in TakeDamage. Usually in most of HL1 mods, the final damage is stored in pev_dmg_take. You better check.
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Last edited by Arkshine; 11-02-2010 at
10:29
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