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[FAQ]armoury_entity
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
11-03-2014 , 10:42 Re: [FAQ]armoury_entity
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6
No, it's perfectly fine with set_pev. EngFunc_SetOrigins is usefull for linking the entity with the world, I don't think this is needed now, so we can reduce the code that is called internally.
I don't think you can change the default ammo directly, like an offset, will check that.
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