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sarysa
Senior Member
Join Date: Mar 2014
Old 03-10-2015 , 10:05   Re: [Abilities] Dynamic Defaults + GLIDE v1.1.0 (now with dynamic_stunsg)
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Released v1.1.0, which adds dynamic_stunsg which is an improved version of sentry stun. Also added developer interfaces that allow developers to stun sentries in a radius either from a player or anywhere on the map. You could use this for things like EMP grenades if you wanted to.

The reason I ended up making this is because I have one hale that needs to stun sentries multiple seconds into their ability. Another that has variable sentry stun lengths and durations. Didn't want to keep writing sentry stun code (properly, i.e. fixing the zero ammo problem and avoiding bugs with the timer) over and over so this happened.
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