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: [FF2]
[Abilities] Dynamic Defaults v1.3.2 (many new adds!)
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sarysa
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Join Date: Mar 2014
02-26-2015 , 22:41 Re: [Abilities] Dynamic Defaults + GLIDE v1.0.0 (a better mousetrap)
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Probably ironic coming from someone who reinvented the wheel in this thread, but I guess I have to admit, I didn't feel like reinventing FF2's sound management so one boss could do a barrel roll.
(much like I still don't feel like reinventing sentry targeting for my underwater arena, much to the chagrin of Chdata)
to be fair, I've used DD in three hales I've coded so far...so I feel I got my time's worth on that one. I could probably revise 3 or 4 others to use it, for the sake of fine tuning hackjob workarounds I did in the past.
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Danmaku Fortress
- Bullet Hell for TF2
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Raw Entity Dump
All Class Wall Climb (plus Super Jump)
Dynamic Defaults + Glide (FF2)
Other Plugins (all FF2 related)
Last edited by sarysa; 02-26-2015 at
22:42
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