Does this npc framework have a more optimised pathfinder then:
https://github.com/Pelipoika/PathFollower
Or does it use the same logic?
as the only issues i have with npc's is that pathfinder is expensive, althought i am unsure if ther eis even any fix to that issue, i can run about 70~ npc's before it starts lagging, and its solely due to path finding.
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