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[L4D] is there a way to unblock certain map blocks?
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plug344
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Join Date: Dec 2021
03-13-2022 , 08:09 Re: [L4D] is there a way to unblock certain map blocks?
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16
Quote:
Originally Posted by
Dragokas
No. You are able to partially remove static as well with .lmp, but you'll receive a weird behaviour like "floating" collision.
But, that requires you have original source code of the map.
The walkaround could be using like
DevZones
to build bi-directional teleport zones.
How to do..? And if I package the .lmp file into a .vpk file, can I not need to send the file to the client?
Last edited by plug344; 03-13-2022 at
08:17
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