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plug344
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Join Date: Dec 2021
Old 03-13-2022 , 08:09   Re: [L4D] is there a way to unblock certain map blocks?
Reply With Quote #16

Quote:
Originally Posted by Dragokas View Post
No. You are able to partially remove static as well with .lmp, but you'll receive a weird behaviour like "floating" collision.
But, that requires you have original source code of the map.

The walkaround could be using like DevZones to build bi-directional teleport zones.
How to do..? And if I package the .lmp file into a .vpk file, can I not need to send the file to the client?

Last edited by plug344; 03-13-2022 at 08:17.
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