Quote:
Originally Posted by HarryPotter
so if I install this plugin, server can always spawn infected successfully with using z_spawn_old/ZombieManager::GetRandomPZSpawnPosition ?
or it just prevent the error spam?
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Able to solve the position finding failure caused by the player transition
ZombieManager::GetRandomPZSpawnPosition(Zombi eClassType,int,CTerrorPlayer *,Vector *)->ZombieManager::CanZombieSpawnHere(int, int, CNavArea *, int, int, int)->CDirector::IsInTransition(void)