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Using Navigation Meshes to find path?
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AwesomeMan
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Join Date: Jun 2013
12-02-2014 , 11:10 Re: Using Navigation Meshes to find path?
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I have gotten .nav file for dust2 from CS:S, and it loaded there perfectly. I don't think any even had more connections than 10. Pretty confident it is something to do with cs:go's nav file now. Opening either .nav file in notepad++ (or any text editor i used) doesn't work out, just gives random 'signs' altho there might be few words like "Above pit" "Bombsite a".
I have googled around to see how I could read nav files but I couldn't find anything.
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