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AMXx EntMod/Stripper2 Update
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TotalNoobScripter
Senior Member
Join Date: Aug 2004
02-27-2005 , 13:51
#
5
so for instance, removing an entity can be done like this?
Code:
REMOVE { classname omg_dam_ent chance 100 }
If thats all, that is really, really, really kickass.
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