Quote:
Originally Posted by nosoop
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Ah, looks interesting. Definitely better than my hacky way of fixing this, although I'm also kind of striking for a fix without usage of external
.txt gamedata.
I've decided to work on the code for my plugin more and found out that a few netprops weren't being replicated.
It now looks to be working properly on Engineer disguises!
(Updated the
ShotgunDisguiseFix.sp file on the post above)
If only I can make the bots switch to their sappers, then I could test it out on the other disguises.
EDIT: Decided to kill the disguise weapons, and it works!