Quote:
Originally Posted by Peace-Maker
I think you need to count the round_end events since map start and reset the counter, if the round end reason is CSRoundEnd_GameStart.
Yes, i think mp_restartgame resets all counts.
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I'm creating something very similar to
this plugin (which is doing what you have suggested), but it was broken when I used.
So I decided to make my own plugin.
Side question, I'm using the latest SM 1.7+ syntax (similar to C#) & I'm getting a lot of "simbol is never used" warnings, because of the hooked events, but when I remove the arguments (which several languages would allow) I get (of course) the "functions prototypes do not match". Is there a way to disable these warnings or something?