View Single Post
Lt.RAT
Member
Join Date: Sep 2008
Location: Russia Yekaterinburg
Old 05-16-2010 , 14:50   Re: Orpheu: Engine PM Functions
Reply With Quote #25

Quote:
Originally Posted by joropito View Post
I guess you can call it but you can't set some environments needed (like p_move structure).
yes, All PM_ functions related to engine should be called while we in "PM_Move" and all player specific structure was set.
As i understand pmove - structure - for all players, but before "pm_move" some player parameters copied to it, and after "pm_move" copied it back.

I want to warn of using pev_ things while "PM_Move", because that information copy, all pev_ like "broken" atm.
Lt.RAT is offline
Send a message via ICQ to Lt.RAT