Quote:
Originally Posted by Kia
1) You put that code on plugin_init, it be only shown once per map.
3) client_connect players can be still invalid.
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1) Thats what i said i dont want this one to spam chats bro
because you can put these commands on advertisement.ini too so why to spam chats thats why i declared it on plugin_init so that it will only show once per map
3) Still dint understand your logic on client_connect let the plugin approvers tell whether client_connect is better or client_putinserver is preferable than client_connect