Quote:
Originally Posted by 8guawong
sorry i'm noob
could some1 tell me when this extension would be of use?
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If you're not running SourceTV, then this wouldn't be useful to you at all.
Otherwise, it provides a few new possibilities:
- Sending messages that can only be seen by spectators (and won't show up in the demo).
- Using the connection events to provide player join / leave messages on the main server when someone is spectating via SourceTV.
- I think you could also get the total number of spectators watching a game in SourceTV and output that on screen, if you were hosting some kind of big event.
- Getting an accurate demo tick for events. I'm planning on writing a personal plugin that lets people bookmark points in a SourceTV demo so they can grab the demo off a web server later for rendering (as an alternative to the mess that is TF2's Replay system).
- Providing some cleaner checks to move in-game spectators to SourceTV. (You could just use tv_port, though.)
- The ability to kick specific clients off SourceTV (maybe you wanted STV reserved slots, or a second-level AFK kicker after they get moved from in-game spectate).
Now that I'm thinking about it, I wonder how complicated it'd be to get chat messages from SourceTV.
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