Quote:
Originally Posted by xCoderx
Firstly, I am not going to say how to reproduce the crash, but most servers which run Sourcemod are currently affected, and the SM dev team does not plan to fix the problem even though it only happens with servers that run Sourcemod.
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This isn't even close to accurate. SM may add some processing time to a client connection that makes this easier to trigger with your rudimentary steps to reproduce, but the cause is not SourceMod at all and has been explained to you a number of times by a number of people.