View Single Post
Shadows Adi
AlliedModders Donor
Join Date: Aug 2019
Location: Romania
Old 07-24-2020 , 16:21   Re: Load Model Problem
Reply With Quote #2

In the mh_gMenu handler, you need to set the bool dj_table true or false when it's pressed, not to check its value, because you don't sets its vaules somewhere else.

Code:
new szText[555 char]     formatex(szText , charsmax(szText) , "Dj Table [ %s \w]", dj_table? "\yON" : "\rOff")
This is completely WRONG.
You need to format all menu items, even the menu itself:
Code:
new szText[555 char]; formatex(szText, charsmax(szText), "\rMusic Menu^n \yMenu By \rReD M "); new menu = menu_create(szText, "mh_gMenu"); formatex(szText, charsmax(szText), "\wMusic Menu\r"); menu_additem(menu, szText, "0"); formatex(szText , charsmax(szText) , "Dj Table [ %s \w]", dj_table? "\yON" : "\rOff"); menu_additem(menu, szText , "1") formatex(szText , charsmax(szText), "\rStop Music \r^n"); menu_additem(menu, szText, "2");
__________________


Accepting Paid Requests, contact PM.

MVP Of The Round View project on GITHUB / AlliedModders
CSGO REMAKE ~ CSGO MOD [STABLE + SOURCE CODE]

Last edited by Shadows Adi; 07-24-2020 at 16:22.
Shadows Adi is offline