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Join Date: Dec 2008
Old 12-14-2008 , 22:59   Re: [L4D] Achievement Notifier
Reply With Quote #3

Originally Posted by Antithasys View Post
This is very helpful. Good job.

One thing to note after a quick look. It looks like you hook events in round start and unhook when map ends... If round start occurs more than once in a map you will stack event hooks. Not a good thing.
You're right, that's a problem I'll fix soon. Thanks!

Edit: I added a one-liner since I already had the boolean sitting around whenever I hook. Hopefully that fixes it.

Last edited by Fexii; 12-14-2008 at 23:03.
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