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[CS:S] Anti Team Flash (v1.2.3)
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GrO
Veteran Member
Join Date: Jun 2010
Location: Poland
10-04-2010 , 14:55 Re: Anti Team Flash
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10
Quote:
Originally Posted by
thetwistedpanda
Ooh now that one will be difficult, because player_blind fires before flashbang_detonate, you could have 15 Ts blinded and then the last player is a CT, thus having to go back and remove the blind. I suspect it'd be a tad messy and cause flashing issues in-game.
I see.
Quote:
Originally Posted by
thetwistedpanda
By stunned do you mean the sound?
Yup.
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