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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 09-11-2009 , 08:13   Re: [L4D] Kick Load Stuckers
Reply With Quote #6

Quote:
Originally Posted by Siezmik View Post
Perfect timing - I just had this problem on our server last night.

However, I'm getting the following errors in the console . . .


L 09/11/2009 - 04:29:22: [SM] Native "KillTimer" reported: Invalid timer handle b3b100f7 (error 1)
L 09/11/2009 - 04:29:22: [SM] Displaying call stack trace for plugin "custom/l4d_kickloadstuckers.smx":

L 09/11/2009 - 040:14: [SM] Native "KillTimer" reported: Invalid data handle c39100f8 (error 1) on timer kill with TIMER_DATA_HNDL_CLOSE
L 09/11/2009 - 040:14: [SM] Displaying call stack trace for plugin "custom/l4d_kickloadstuckers.smx":
L 09/11/2009 - 040:14: [SM] [0] Line 51, /home/groups/alliedmodders/forums/files/5/2/2/3/3/49427.attach::OnClientDisconnect()

L 09/11/2009 - 040:14: [SM] Native "KillTimer" reported: Invalid timer handle b3ad00fd (error 3)
L 09/11/2009 - 040:14: [SM] Displaying call stack trace for plugin "custom/l4d_kickloadstuckers.smx":
L 09/11/2009 - 040:14: [SM] [0] Line 51, /home/groups/alliedmodders/forums/files/5/2/2/3/3/49427.attach::OnClientDisconnect()

This happens on a now empty server - it resets everything before the plugin is even done wiping itself. Ill try and write something around this ... though it has no effect besides the error message.


EDIT:

Aaaaand done.

Last edited by AtomicStryker; 09-11-2009 at 11:52.
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