The criteria I use to determine if a player disconnect is a rage quit is based on a number of assumptions which aren't entirely accurate, but it's all in good fun. The checks that are made to determine a rage quit break down like this:
- End of Round (and 60 sec thereafter)
- Player was on losing team
- Round will end in 30 sec or less
- Any player disconnects
- Any other time during the round
- Player's K/D ratio < 0.1
- Player was dominated by more than 2 players
- Player was on the losing team for the previous two or more rounds
- Opposing team total frags is three times more than that of player's team
Spectators and disconnect reasons other than "Disconnect by user" are not counted.
Quote:
Originally Posted by MjrNuT
only the players left ingame get to hear it though, right? The RQers go away w/o any knowledge.
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That's correct. As far as I know there is no way to interact with a client after receiving the "player_disconnect" event.