Quote:
Originally Posted by CrazY.
This will remove all weaponboxes. Check if the world model it's of the C4.
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How would I do this in a good way..
I solved it using a variable, it is not nice but it works.
I'm guessing I should have used something like find_ent_by_model.
Quote:
Originally Posted by HamletEagle
No need to set FL_KILLME, calling think should be enough.
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When I deleted that line, bomb was not removed from the ground.
You mean I don't need that line when I have found c4 ent specifically?
I would like to know why I get a tag mismatch when I try to change the planted bomb radar coordinates.
Code:
origin[0] = 1108.650879
origin[1] = 2571.609863
origin[2] = 132.031250
message_begin(MSG_ALL, get_user_msgid("BombDrop"), {0,0,0}, 1)
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2]);
write_byte(1);
message_end();