Quote:
Originally Posted by Dayornight
Would be nice to have the teleport when receiving a "trigger_hurt" only occur on certain damage values. Some maps have flaming torches or cacti that damage the player at a rate of 1 health per second. It's kind of annoying for Saxton Hale to be teleported upon touching one of those.
Allowing the server owners to set a certain threshold in the .cfg for when the teleports should start occuring, would be welcoming addition.
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that doesn't make sense, VSH2 only teleports a boss if the gamemode manager requires it OR the boss would've taken enough damage that it would kill them in one touch.
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