Quote:
Originally Posted by Timocop
Not sure what the point of bIsPlayerAlive is but seems like you're respawning already alive clients. (Which doesnt work?)
Shouldnt it be:
Code:
PlayerTeam[IGC] == TFTeam_Blue && !bIsPlayerAlive[IGC]
to get dead clients for respawn?
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No this is to select a zombie, the player must be alive IOT be selected by this block. I dont want dead players being selected.
Thanks man, appreciate pointing out the errors.