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Rul4
Senior Member
Join Date: Sep 2008
Location: Argentina
Old 10-06-2008 , 21:41   Re: Realism for Paintball Gun & Mod
Reply With Quote #7

I added a sniper rifle, it is awarded when you kill 3 or more enemies in one round. It is given additionally to the default marker and the bonus grenade.

[IMG]http://img151.**************/img151/4733/paintballsniper1es3.th.jpg[/IMG][IMG]http://img151.**************/images/thpix.gif[/IMG][IMG]http://img151.**************/img151/4358/paintballsniper2ks6.th.jpg[/IMG][IMG]http://img151.**************/images/thpix.gif[/IMG]

You can download all the files in the original post.

Be aware that the sniper shoots paint pellets with greater speed and accuracy than the other guns, but gravity effects still apply (if the target is far away, you should aim a little above it). Also, if you shoot without a scope the shot will be disastrous.

I also fixed a bug that caused unexploded pellets to kill enemies when they stepped on them... As a reasonable side effect, pellets that rebound on walls will loose a lot of speed and become harmless to players.

Another thing I fixed was the shooting dispersion: it was deviated to the right.

Cheers!
Rul4.

Last edited by Rul4; 10-07-2008 at 10:39. Reason: Screenshots!
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